Uses of Enum Class
nl.pim16aap2.lightkeeper.framework.PlayerUnavailableException.Reason
Packages that use PlayerUnavailableException.Reason
Package
Description
Public JUnit framework API for creating worlds and synthetic players and asserting game state.
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Uses of PlayerUnavailableException.Reason in nl.pim16aap2.lightkeeper.framework
Methods in nl.pim16aap2.lightkeeper.framework that return PlayerUnavailableException.ReasonModifier and TypeMethodDescriptionPlayerUnavailableException.reason()Returns why the synthetic player was unavailable.Returns the enum constant of this class with the specified name.static PlayerUnavailableException.Reason[]PlayerUnavailableException.Reason.values()Returns an array containing the constants of this enum class, in the order they are declared.Constructors in nl.pim16aap2.lightkeeper.framework with parameters of type PlayerUnavailableException.ReasonModifierConstructorDescriptionPlayerUnavailableException(PlayerUnavailableException.Reason reason, String message) Creates a player-availability exception.