Uses of Record Class
nl.pim16aap2.lightkeeper.framework.InventorySnapshot
Packages that use InventorySnapshot
Package
Description
Public JUnit framework API for creating worlds and synthetic players and asserting game state.
AssertJ assertions for live server/plugin, world/block, entity-query, player, menu, event-capture and error state,
plus frozen inventory/item, event/value, result, entity/geometry and semantic chat snapshots.
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Uses of InventorySnapshot in nl.pim16aap2.lightkeeper.framework
Methods in nl.pim16aap2.lightkeeper.framework that return InventorySnapshotModifier and TypeMethodDescriptionstatic InventorySnapshotInventorySnapshot.fromItems(List<ItemSnapshot> protocolItems) Creates anInventorySnapshotfrom the typed item snapshots returned by the agent RPC.PlayerHandle.inventory()Gets a snapshot of this player's inventory.IFrameworkGatewayView.playerInventory(UUID playerId) Gets player inventory snapshot. -
Uses of InventorySnapshot in nl.pim16aap2.lightkeeper.framework.assertions
Methods in nl.pim16aap2.lightkeeper.framework.assertions with parameters of type InventorySnapshotModifier and TypeMethodDescriptionstatic InventoryAssertLightkeeperAssertions.assertThat(@Nullable InventorySnapshot actual) Creates assertions over a frozen inventory.