Uses of Interface
nl.pim16aap2.lightkeeper.framework.ILightkeeperFramework
Packages that use ILightkeeperFramework
Package
Description
Public JUnit framework API for creating worlds and synthetic players and asserting game state.
AssertJ assertions for live server/plugin, world/block, entity-query, player, menu, event-capture and error state,
plus frozen inventory/item, event/value, result, entity/geometry and semantic chat snapshots.
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Uses of ILightkeeperFramework in nl.pim16aap2.lightkeeper.framework
Methods in nl.pim16aap2.lightkeeper.framework that return ILightkeeperFrameworkModifier and TypeMethodDescriptionstatic ILightkeeperFrameworkResolves and starts the runtime selected for a test class, including IDE discovery and locking.static ILightkeeperFrameworkCreates and starts a framework instance. -
Uses of ILightkeeperFramework in nl.pim16aap2.lightkeeper.framework.assertions
Methods in nl.pim16aap2.lightkeeper.framework.assertions with parameters of type ILightkeeperFrameworkModifier and TypeMethodDescriptionstatic LightkeeperFrameworkAssertLightkeeperAssertions.assertThat(@Nullable ILightkeeperFramework actual) Creates an assertion chain for framework-level runtime state.