Uses of Record Class
nl.pim16aap2.lightkeeper.framework.EntitySnapshot
Packages that use EntitySnapshot
Package
Description
Public JUnit framework API for creating worlds and synthetic players and asserting game state.
AssertJ assertions for live server/plugin, world/block, entity-query, player, menu, event-capture and error state,
plus frozen inventory/item, event/value, result, entity/geometry and semantic chat snapshots.
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Uses of EntitySnapshot in nl.pim16aap2.lightkeeper.framework
Methods in nl.pim16aap2.lightkeeper.framework that return types with arguments of type EntitySnapshotModifier and TypeMethodDescriptionEntityQuery.snapshot()Snapshots all matching entities in one main-thread burst.IFrameworkGatewayView.snapshotEntities(String worldName, @Nullable String entityTypeKey, @Nullable BlockPos boundsMin, @Nullable BlockPos boundsMax) Snapshots entities in a world matching the optional type and bounds filters, in one main-thread burst. -
Uses of EntitySnapshot in nl.pim16aap2.lightkeeper.framework.assertions
Methods in nl.pim16aap2.lightkeeper.framework.assertions that return types with arguments of type EntitySnapshotModifier and TypeMethodDescriptionorg.assertj.core.api.ListAssert<EntitySnapshot> EntityQueryAssert.snapshot()Methods in nl.pim16aap2.lightkeeper.framework.assertions with parameters of type EntitySnapshotModifier and TypeMethodDescriptionstatic EntitySnapshotAssertLightkeeperAssertions.assertThat(@Nullable EntitySnapshot actual)