Uses of Record Class
nl.pim16aap2.lightkeeper.framework.EntitySnapshot.Transform
Packages that use EntitySnapshot.Transform
Package
Description
Public JUnit framework API for creating worlds and synthetic players and asserting game state.
AssertJ assertions for live server/plugin, world/block, entity-query, player, menu, event-capture and error state,
plus frozen inventory/item, event/value, result, entity/geometry and semantic chat snapshots.
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Uses of EntitySnapshot.Transform in nl.pim16aap2.lightkeeper.framework
Methods in nl.pim16aap2.lightkeeper.framework that return EntitySnapshot.TransformModifier and TypeMethodDescription@Nullable EntitySnapshot.TransformEntitySnapshot.transform()Returns the value of thetransformrecord component.Constructors in nl.pim16aap2.lightkeeper.framework with parameters of type EntitySnapshot.TransformModifierConstructorDescriptionEntitySnapshot(UUID uuid, String typeKey, Vec3 position, @Nullable String customName, List<String> pdcKeys, @Nullable EntitySnapshot.Transform transform, long tick) Validates and defensively copies the fields; sortspdcKeysso the documented ordering holds regardless of the source. -
Uses of EntitySnapshot.Transform in nl.pim16aap2.lightkeeper.framework.assertions
Methods in nl.pim16aap2.lightkeeper.framework.assertions with parameters of type EntitySnapshot.TransformModifier and TypeMethodDescriptionstatic EntityTransformAssertLightkeeperAssertions.assertThat(@Nullable EntitySnapshot.Transform actual)