Uses of Class
nl.pim16aap2.lightkeeper.framework.EntityQuery
Packages that use EntityQuery
Package
Description
Public JUnit framework API for creating worlds and synthetic players and asserting game state.
AssertJ assertions for live server/plugin, world/block, entity-query, player, menu, event-capture and error state,
plus frozen inventory/item, event/value, result, entity/geometry and semantic chat snapshots.
-
Uses of EntityQuery in nl.pim16aap2.lightkeeper.framework
Methods in nl.pim16aap2.lightkeeper.framework that return EntityQueryModifier and TypeMethodDescriptionWorldHandle.entities()Gets a live, composable entity query for this world.Returns a copy of this query filtered to one entity type.Returns a copy of this query restricted to a block-aligned bounding box (inclusive on every axis). -
Uses of EntityQuery in nl.pim16aap2.lightkeeper.framework.assertions
Methods in nl.pim16aap2.lightkeeper.framework.assertions with parameters of type EntityQueryModifier and TypeMethodDescriptionstatic EntityQueryAssertLightkeeperAssertions.assertThat(@Nullable EntityQuery actual)