Uses of Record Class
nl.pim16aap2.lightkeeper.framework.ChatComponentSnapshot
Packages that use ChatComponentSnapshot
Package
Description
Public JUnit framework API for creating worlds and synthetic players and asserting game state.
AssertJ assertions for live server/plugin, world/block, entity-query, player, menu, event-capture and error state,
plus frozen inventory/item, event/value, result, entity/geometry and semantic chat snapshots.
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Uses of ChatComponentSnapshot in nl.pim16aap2.lightkeeper.framework
Methods in nl.pim16aap2.lightkeeper.framework that return types with arguments of type ChatComponentSnapshotModifier and TypeMethodDescriptionPlayerHandle.chatComponents()Gets a list of captured chat components for this player.IFrameworkGatewayView.playerChatComponents(UUID playerId) Gets captured chat components for a player.Methods in nl.pim16aap2.lightkeeper.framework with parameters of type ChatComponentSnapshotModifier and TypeMethodDescriptionPlayerHandle.clickChatComponent(ChatComponentSnapshot component) Clicks therun_commandaction of a captured chat component by extracting its command and executing it as this player, exactly as a real player clicking the message would. -
Uses of ChatComponentSnapshot in nl.pim16aap2.lightkeeper.framework.assertions
Methods in nl.pim16aap2.lightkeeper.framework.assertions that return types with arguments of type ChatComponentSnapshotModifier and TypeMethodDescriptionorg.assertj.core.api.ListAssert<ChatComponentSnapshot> PlayerHandleAssert.chatComponents()Methods in nl.pim16aap2.lightkeeper.framework.assertions with parameters of type ChatComponentSnapshotModifier and TypeMethodDescriptionstatic ChatComponentAssertLightkeeperAssertions.assertThat(@Nullable ChatComponentSnapshot actual)